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More →Minecraft, Candy Crush Among 11 Games in EU Virtual Currency Crackdown
European consumer authorities have opened eleven coordinated actions against ten video games companies over the way they sell and price in-game virtual currencies, the European Commission <a href="https://ec.europa.eu/commission/presscorner/detail/en/ip_26_2018" target="_blank" class="sc-adb616fe-0 dJryYS" rel="nofollow">said</a> Wednesday. The Consumer Protection Cooperation Network, which groups national enforcement bodies and is coordinated by the Commission, named Activision Blizzard UK, Crytek, InnoGames, King.com, Mojang, Plarium Europe, PLR Worldwide Sales, Riot Games, Supercell and Ubisoft EMEA in a <a href="https://commission.europa.eu/document/75ff33d4-77a6-4f14-916a-766a8c6c281c_en" target="_blank" class="sc-adb616fe-0 dJryYS" rel="nofollow">joint statement</a>. The games are Diablo Immortal, Call of Duty Mobile, Hunt: Showdown 1896, Forge of Empires, Candy Crush Saga, Minecraft, Mech Arena, Gardenscapes, Valorant, Clash of Clans and For Honor, picked for their broad reach, availability across devices and range of age ratings. The actions follow <a href="https://commission.europa.eu/document/download/8af13e88-6540-436c-b137-9853e7fe866a_en?filename=Key+principles+on+in-game+virtual+currencies.pdf" target="_blank" class="sc-adb616fe-0 dJryYS" rel="nofollow">key principles</a> the network published in March 2025. Those say the real-world price of in-game items and currency must be shown prominently, that traders should not mix several currencies or require repeated exchanges in ways that obscure cost, and that players should not be pushed into buying more currency than an item needs. Bundles that deliberately mismatch item prices, leaving players with a stranded balance, are among the practices to avoid. Players also keep a 14-day right of withdrawal, the principles say, including for virtual currency they have bought but not spent. Contract terms granting companies the unilateral right to change the value of in-game currency, or to close accounts without the possibility of contesting it, are flagged as unfair. Children are treated as always vulnerable, and any game not aimed exclusively at adults should expect a significant share of under-18 players. It also classes high spenders as a vulnerable group, saying so-called whales "are likely to struggle with impulse control or gambling disorders" and that games built around them face a stricter fairness test. Crypto sits outside all of it. A footnote excludes <a href="/?post_type=post&p=5742" target="_blank" rel="noreferrer" class="sc-adb616fe-0 dJryYS">><span class="sc-fe458747-4 eaOPgC">cryptocurrencies</span></a> and similar digital currencies that work as an alternative form of payment using encryption, along with virtual currencies as defined in the EU's fifth anti-money laundering directive. Currencies that can only be earned through play, and never bought, are excluded too. The regime is aimed squarely at currencies bought with real money inside closed game economies. The acti
美联储理事库克:谨慎看待人工智能可能引发工作方式的重大重构
币界网消息,美联储理事库克表示,需谨慎看待人工智能可能引发的工作方式重大重构。
美联储理事库克:人工智能导致局部通胀
币界网消息,美联储理事库克表示,人工智能正在导致局部通胀。
美联储不再预计本月加息
币界网数据:美联储不再预计在本月的FOMC会议上加息。根据Polymarket跟踪的预测,联邦储备委员会副主席菲利普·杰弗逊表示,虽然他支持上个月的加息,但目前没有急于再次加息的必要。美联储上次将基准联邦基金利率提高25个基点,目标区间为3.75%-4.00%。 近期抵押贷款利率持续上升,已达到自2023年以来的最高水平,平均30年期固定利率抵押贷款为7.6%。
美国贸易代表格里尔:特朗普政府认为无条件最惠国关税概念需要改革
币界网消息,美国贸易代表格里尔表示,特朗普政府认为无条件最惠国关税概念需要改革。
Drift基金会开启DFX恢复索赔,初始赔付接近1%
币界网数据:Drift基金会已于10月1日开启DFX恢复索赔和赎回,受害者可申请约311万美元的赔偿,初始赔付接近1%的验证损失。受影响用户可以选择认领分配的代币、兑换为USDT,或保留未来恢复资金的份额。根据基金会的条款,总供应量约为2.995亿DFX,且不会再铸造额外代币。 每个代币的赎回金额等于恢复池的USDT余额除以未偿还的DFX供应量。Drift表示,初始索赔的赎回率约为0.0104 USDT每个代币,意味着代表1000 USDT损失的索赔最初可兑换约10.40 USDT。
Celestia Fibre达到3 Tb/s处理能力
币界网数据:Celestia宣布其Fibre系统在一次基准测试中达到了3.07 Tb/s的处理能力,足以支持近20亿笔交易。该系统通过120个验证者进行端到端测试,展示了其在处理数据方面的强大能力。Celestia设计Fibre以应对未来区块链应用对数据处理的需求,预计随着全球金融逐步上链,应用将产生比现有区块链系统更多的交易数据。 该基准测试还显示,Fibre在编码和分发数据方面的效率得到了显著提升,编码时间从6.8秒降至0.9秒。
以太坊基金会与Open Anonymity Project推出zkAPI
币界网消息,以太坊基金会与Open Anonymity Project推出zkAPI,利用零知识证明将API使用与付款身份分离,目前已上线以太坊主网。用户可向链上Vault存入ETH、USDC等额度,之后通过零知识证明授权单次或一段会话的API使用,服务商可验证付款有效性但无法获知具体存款来源和付款身份,支付层也无法看到请求内容。zkAPI支持为OpenAI、Ollama等兼容接口生成短期、限额API Key,并按实际用量结算资金由智能合约托管,用户可自行退出并链上提取。 该方案目前主要用于AI推理,也可扩展至RPC、图像生成、VPN及机器间服务,但不能隐藏IP、请求时间及提示词内容本身带来的身份关联风险。
OpenUSD发布稳定币OUSD,获得Visa、Mastercard和Stripe支持
币界网数据:OpenUSD宣布其稳定币OUSD正式上线,已有超过200家公司支持,包括Visa、Mastercard和Stripe。
Bitmart提出3.195亿美元用户赔偿计划,源于2021年黑客事件
币界网数据:Bitmart宣布其首个具体计划,旨在赔偿超过1200万名因2021年黑客事件而无法访问账户的用户。该交易所将2021年12月的黑客事件估算为3.195亿美元,并请求法院批准用户接受的任何赔偿。根据提案,用户的账户余额将被冻结为一个美元金额,称为“美元化账户余额”,并基于用户代币在特定时间段内的平均交易价格。 用户可选择三种赔偿选项,包括按比例分配Bitmart的流动资产、接受与黑客事件相关的“赔偿代币”,或选择“连续代币”,后者将在去中心化交易所交易并从Bitmart的投资中获得价值。